Research
CHC+RT: Coherent Hierarchical Culling for Ray Tracing

CHC+RT: Coherent Hierarchical Culling for Ray Tracing

We propose a new technique for in-core and out-of-core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++ method. Our method…

Theses
Efficient methods for computing complex global illumination effects

Efficient methods for computing complex global…

Computing a photo realistic image of an arbitrary virtual scene in an affordable amount of time is still an open problem. Often, one has to trade certain illumination effects for…