PUBLICATIONS |
| V. Havran, J. Filip, and K. Myszkowski: Bidirectional Texture Function Compression based on the Multilevel Vector Quantization Computer Graphics Forum, vol. 29, no. 1, pp. 175-190, 2010. ![]() |
| J. Bittner, O. Mattausch, P. Wonka, V. Havran, and M. Wimmer: Adaptive Global Visibility Sampling ACM Transactions on Graphics, vol. 28, no. 3, art. 94, 2009. ![]() |
| V. Gassenbauer, J. Křivánek, and K. Bouatouch: Spatial Directional Radiance Caching Computer Graphics Forum, vol. 28, no. 4, pp. 1189-1198, 2009. ![]() |
| L. Kavan, S. Collins, J. Žára, and C. O'Sullivan: Geometric Skinning with Approximate Dual Quaternion Blending ACM Transactions on Graphics, vol. 27, no. 4, art. 105, 2008. ![]() |
| M. Čadík: Perceptual Evaluation of Color-to-Grayscale Image Conversions Computer Graphics Forum, vol. 27, no. 7, pp. 1745-1754, 2008. ![]() |
| O. Šťava, B. Beneš, M. Brisbin, and J. Křivánek: Interactive Terrain Modeling Using Hydraulic Erosion Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pp. 30-39, 2008. ![]() |
| J. Křivánek and M. Colbert: Real-time Shading with Filtered Importance Sampling Computer Graphics Forum, vol. 27, no. 4, pp. 1147-1154, 2008. ![]() |
| M. Čadík, M. Wimmer, L. Neumann, and A. Artusi: Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes Computers & Grahics, vol. 32, no. 3, pp. 330-352, 2008. ![]() |
| D. Sýkora, D. Sedláček, and K. Riege: Real-time Color Ball Tracking for Augmented Reality Proceedings of Eurographics Symposium on Virtual Environments, pp. 9-16, 2008. ![]() |
| O. Mattausch, J. Bittner, and M. Wimmer: CHC++: Coherent Hierarchical Culling Revisited Computer Graphics Forum, vol. 27, no. 2, pp. 221-230, 2008. ![]() |
| R. Herzog, V. Havran, S. Kinuwaki, K. Myszkowski, and H.-P. Seidel: Global Illumination using Photon Ray Splatting Computer Graphics Forum, vol. 26, no. 3, pp. 503-513, 2007. ![]() |
| O. Mattausch, J. Bittner, P. Wonka, and M. Wimmer: Optimized Subdivisions for Preprocessed Visibility Proceedings of Graphics Interface, pp. 335-342, 2007. ![]() |
| V. Havran and J. Bittner: Ray Tracing with Sparse Boxes Proceedings of Spring Conference on Computer Graphics, pp. 49-54, 2007. ![]() |
| L. Kavan, S. Collins, J. Žára, and C. O'Sullivan: Skinning with Dual Quaternions Proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp. 39-46, 2007. ![]() |
| L. Kavan, R. McDonnell, S. Dobbyn, J. Žára, and C. O'Sullivan: Skinning Arbitrary Deformations Proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp. 53-60, 2007. ![]() |
| M. Čadík: Perception Motivated Hybrid Approach to Tone Mapping Proceedings of Winter School of Computer Graphics, pp. 129-136, 2007. ![]() |
| V. Havran, R. Herzog, and H.-P. Seidel: On the Fast Construction of Spatial Hierarchies for Ray Tracing Proceedings of IEEE Symposium on Interactive Ray Tracing, pp. 71-80, 2006. ![]() |
| I. Wald and V. Havran: On building fast KD-trees for ray tracing, and on doing that in O(N log N) Proceedings of IEEE Symposium on Interactive Ray Tracing, pp. 61-69, 2006. ![]() |
| O. Mattausch, J. Bittner, and M. Wimmer: Adaptive Visibility-Driven View Cell Construction Proceedings of Eurographics Symposium on Rendering, pp. 195-205, 2006. ![]() |
| J. Křivánek, J. Konttinen, S. Pattanaik, K. Bouatouch, and J. Žára: Fast Approximation to Spherical Harmonic Rotation Proceedings of Spring Conference on Computer Graphics, pp. 51-58, 2006. ![]() |
| M. Colbert, S. Pattanaik, and J. Křivánek: BRDF-Shop: An Artistic Tool for Creating Physically Correct BRDFs IEEE Computer Graphics and Applications, vol. 26, no. 1, pp. 30-36, 2006. ![]() |
| J. Žára: Web-Based Historical City Walks: Advances and Bottlenecks PRESENCE: Teleoperators and Virtual Environments, vol. 15, no. 3, pp. 262-277, 2006. ![]() |
| J. Žára: Virtual Reality Course - A Natural Enrichment of Computer Graphics Classes Computer Graphics Forum, vol. 25, no. 1, pp. 105-112, 2006. ![]() |
| P. Gautron, J. Křivánek, K. Bouatouch, and S. Pattanaik: Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm Proceedings of Eurographics Symposium on Rendering, pp. 55-64, 2005. ![]() |
| J. Křivánek, P. Gautron, K. Bouatouch, and S. Pattanaik: Improved Radiance Gradient Computation Proceedings of Spring Conference on Computer Graphics, pp. 149-153, 2005. ![]() |
| L. Kavan and J. Žára: Fast Collision Detection for Skeletally Deformable Models Computer Graphics Forum, vol. 24, no. 3, pp. 363-372, 2005. ![]() |
| L. Kavan and J. Žára: Spherical Blend Skinning: A Real-time Deformation of Articulated Models Proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp. 9-16, 2005. ![]() |
| D. Sýkora, J. Buriánek, and J. Žára: Colorization of Black-and-White Cartoons Image and Vision Computing, vol. 23, no. 9, p. 767-782, 2005. ![]() |
| D. Sýkora, J. Buriánek, and J. Žára: Sketching Cartoons by Example Proceedings of Eurographics Workshop on Sketch-Based Interfaces and Modeling, pp. 27-34, 2005. ![]() |
| D. Sýkora, J. Buriánek, and J. Žára: Video Codec for Classical Cartoon Animations with Hardware Accelerated Playback Advances in Visual Computing, vol. 1, pp. 43-50, 2005. ![]() |
| M. Čadík and P. Slavík: The Naturalness of Reproduced High Dynamic Range Images Proceedings of International Conference on Information Visualisation, pp. 920-925, 2005. ![]() |
| P. Gautron and J. Křivánek: A Novel Hemispherical Basis for Accurate and Efficient Rendering In Proceedings of Eurographics Symposium on Rendering, pp. 321-330, 2004. ![]() |
| S. Pattanaik, J. Křivánek, and J. Žára: Adaptive Mesh Subdivision for Precomputed Radiance Transfer In Proceedings of Spring Conference on Computer Graphics, pp. 104-109. 2004. ![]() |
| D. Sýkora, J. Buriánek, and J. Žára: Unsupervised Colorization of Black-and-White Cartoons In Proceedings of International Symposium on Non-Photorealistic Animation and Rendering, pp. 121-128, 2004. ![]() |
| M. Čadík and P. Slavík: Evaluation of Two Principal Approaches to Objective Image Quality Assessment In Proceedings of International Conference on Information Visualisation, pp. 513-518, 2004. ![]() |
| J. Žára: Virtual Reality and Cultural Heritage on the Web In Proceedings of International Conference Computer Graphics and Artificial Inteligence, pp. 101-112, 2004. ![]() |
| K. Bouatouch, J. Křivánek, and J. Žára: Fast Depth of Field Rendering with Surface Splatting In Proceedings of Computer Graphics International, pp. 196-201, 2003. ![]() |
| D. Sýkora, J. Buriánek, and J. Žára: Segmentation of Black and White Cartoons In Proceedings of Spring Conference on Computer Graphics, pp. 223-230, 2003. ![]() |
| L. Kavan and J. Žára: Real Time Skin Deformation with Bones Blending In Proceedings of Winter School of Computer Graphics, pp. 69-74, 2003. ![]() |