#include <MaterialCuda.h>
Public Member Functions | |
bool | operator== (const Material &other) |
Public Attributes | |
float3 | ambient |
float3 | diffuse |
float3 | specular |
float | shinines |
float | reflectivity |
bool Material::operator== | ( | const Material & | other | ) | [inline] |
float3 Material::ambient |
float3 Material::diffuse |
float Material::reflectivity |
float Material::shinines |
float3 Material::specular |