#include "SPMatrix.h"
Variables | |
const ALIGN16 int | __0FFF_ [4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000 } |
const ALIGN16 float | __ZERONE_ [4] = { 1.0f, 0.0f, 0.0f, 1.0f } |
const ALIGN16 int __0FFF_[4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000 } |
const ALIGN16 float __ZERONE_[4] = { 1.0f, 0.0f, 0.0f, 1.0f } |