CameraCuda Struct Reference

Generates rays for ray casting. More...

#include <CameraCuda.h>

List of all members.

Public Attributes

float3 upperLeft
float3 dx
 Horizontal difference betwen rays.
float3 dy
 Vertical difference betwen rays.
float3 eye
 Center of projection.


Detailed Description

Generates rays for ray casting.
The documentation for this struct was generated from the following file:

Generated on Fri Jan 23 00:21:49 2009 for Raytracer by  doxygen 1.5.7.1